The Poacher | |
---|---|
Cost | |
Name | Declan Krefft |
Power | Proximity Mines |
Location | Brisbane |
Totem | Boar |
Loadout | Passam Hacksaw T24 Jasper 67V Flynn SN14 |
“Scavengers are simple enough to track. The stench of fear is all over them.”
– Declan “The Poacher” Krefft
The Poacher, also known by his real name, Declan Krefft, is a hunter in the Garden. His power is Proximity Mines, and his default loadout is the Passam Hacksaw T24 and the Jasper 67V.
The Poacher indulges in the sport of killing. He’s an expert in map control and, thanks to his extended stun field and hard-hitting weapons, close-range decimation.
Description[ | ]
The Bloodharvest is not a game, not even a way to gain entry into the luxurious life of The Enclaves. It's a portcullis, a barrier, keeping the sacred spaces from those who would sully their memories.
Declan Krefft is a gatekeeper, stopping incursions into his land with ruthless efficiency. He can smell your scent on the wind, track your footprints through the undergrowth, and uncover your hiding place.
The Deathgardens are his territory, and you are not welcome.
Background Story[ | ]
Some Hunters view the role as purely utilitarian, playing their part in a long tradition, and using it to advance themselves in the ranks of The Enclave. Others see themselves as gatekeepers, deciding who is worthy to enter The Enclaves. Some are more like judges or executioners, concentrating their efforts on meting out justice to those sent into The Bloodharvest for various crimes.
Declan Krefft is a resident of the Brisbane Enclave, the location of, and memorial to, Humanity's Twilight: one of the darkest moments in world history. He views Scavengers as trespassers on this sacred land, and his responsibility to be to remove them from it. Hunters usually wear battle suits, derived from those worn by soldiers in the Thousand Day War. Krefft hates this constant reminder of the war, so refuses to wear it. Instead, he has created a custom exoskeleton, which provides most of the mobility and strength improvements of a full suit but without the encumbrance, or the protection. He considers himself a tracker, who chases down his prey with skill and cunning, not simply brute force. In addition to his distaste for them, a battle suit would reduce Krefft's senses and awareness too much.
He feels a great affinity to the land and its past. When not actively participating in The Bloodharvest, Krefft takes long journeys into the irradiated heartland of the former Australia, walking the glass fields for days at a time. On his return, he chooses to retain some of the radiation burns, as a testament to the pilgrimage: these have built up over time, permanently scarring his skin.
His most notable feature is the huge gash that splits his face in two. This was acquired when a Scavenger, struggling for his life, slashed Krefft with the limb of his Vambrace. Again, Krefft chose not to repair the wound, wearing it as a constant reminder not to get complacent, or to underestimate his quarry.
If he had his way, the Brisbane Enclave would be sealed up and the outsiders turned permanently away. Until then, he will track down those who dare to encroach on his land, flushing them from their hiding places and eradicating them.
Power[ | ]
Icon | Name | Description | Effect |
---|---|---|---|
Proximity Mines | There's something to be said of the simple pleasure of explosives. Stored chemical energy, released to devastating effect by a proximity trigger. Plus you get to see the surprise on the Scavenger's face. | Place Proximity Mines (10 mines) |
Weapons[ | ]
Default[ | ]
Icon | Name | Type | Description | Effect |
---|---|---|---|---|
Passam Hacksaw T24 | LMGs | Light Machine Gun with a high capacity magazine, a high rate of fire and a medium to short range. | Magazine size Increased by 5 | |
File:Jasper 67V alt icon.jpg | Jasper 67V | Shotguns | Automatic Shotgun with a wide spread and a short range | Recoil Reduced by 2% |
Unlockable[ | ]
Icon | Name | Cost | Type | Description | Effect |
---|---|---|---|---|---|
File:Flynn SN14 icon.jpg | Flynn SN14 | 250 | Shotgun | Modified Hunting Shotgun with a narrow spread and the longest range of any shotgun currently in use | Damage increased by 2% |
Perks[ | ]
Icon | Name | Description | Effect |
---|---|---|---|
Ragdoll | Spectacle is an important part of The Bloodharvest: it keeps people watching. Well, that and morbid interest. Do something impressive and you'll be rewarded. | Restore ammo when a Scavenger ragdolls at least 5 meters (+55% ammo) | |
Extra Toppings | Crates dispense materials to you as a mist of nanoparticle ink (NPI), but there's always a certain amount of wastage, due to environmental conditions, and your motion. Constricting the collection fields will provide a greater NPI yield, providing more ammunition. | Increased ammo from Ammo Crates (+10%) | |
File:Bigger Clipper icon.jpg | Bigger Clipper | I've has some new ideas about your guns' printing systems, which should increase the projectile yield from each magazine. | Increased magazine size (+18%) |
File:LMG Compensator icon.jpg | LMG Compensator | There are a number of things I can do, to make your weapon more accurate: fitting a choke, correcting wear in the barrel's throat, adjusting the rifling or correcting the bedding. I'll find out exactly what's pulling off your aim and correct it. | Reduced maximum bullet spread of LMG (-20%) |
File:Power Booster (Mines) icon.jpg | Power Booster (Mines) | Mines are energy-rich objects for your portable printer to cope with and waste heat must be vented before the next can be started. If I upgrade the cooling systems, you won't have to wait as long for the next mine. | Reduced Mine cooldown (-15%) |
File:Stamina Freak icon.jpg | Stamina Freak | I'm coming up with new materials all the time, which are stronger and lighter than the old. Replacing some of your suit's structural members with lighter material will let you run for longer. | Increased Maximum Stamina (+8.7%) |
Unique Bonuses[ | ]
Customisation[ | ]
Default[ | ]
Icon | Name | Description | Part |
---|---|---|---|
Scarification | Krefft acquired the terrible scar that splits his face from a Scavenger who slashed him with the limb of his Vambrace. Krefft retains it, as a reminder against complacency. | Head | |
Inverness | Krefft eschews the full battle suit, marking it as a reminder of the war that hangs heavy over him. Instead, he created a powered exoskeleton, covered by a leather coat. | Torso | |
Tracker's Boots | Connected to the exoskeleton for agility but light enough to not obscure the sounds of his prey with is on footfalls. | Legs | |
Trespasser's Bane | "You don't belong here, none of you. Your very presence in this sacred place makes me physically sick. My job is to remove you, and I'll smile while I do it." - Declan Krefft | Passam Hacksaw T24 | |
The Way Out | "You're a fool if you think I'm going to let you steal from me and then walk out of the exit. The only way you're getting out of here is in pieces." - Declan Krefft | Jasper 67V | |
The Beater | "This one's all sound and fury. Scares the wits out of them and flushes them out of wherever they're hiding." -Declan Krefft | Flynn SN14 |
Prestige[ | ]
Cosmetic Vendor[ | ]
Outfits | |||
---|---|---|---|
Icon | Name | Description | Rarity |
Echoes of the Past | Those who cannot remember the past are condemned to repeat it.
|
Standard | |
Humanity's Twilight | The defining act of the war: a terrible moment, when mankind stared into the abyss.
|
Standard | |
The Outsiders | The Poacher sees threats all around him.
|
Standard | |
Fields of Glass | The legacy of the Thousand Day War still remains.
|
Standard | |
The Others | How the other Enclaves work is no concern of his.
|
Standard |
Head | |||
---|---|---|---|
Icon | Name | Description | Rarity |
Residual Radiation | "The glass fields are so thick with residual radiation, you can taste it. And feel it cooking your skin."
|
Standard | |
Betrayal | "Some say that Humanity's Twilight was a battle, a consequence of the war. But it was a betrayal."
|
Standard | |
Sacred Land | "This land is sacred, and the Scavengers think they can just turn up and be allowed in? They're filth."
|
Standard | |
Shattered Lives | "People should be forced to see the glass fields that cover our continent, to recognize the lives that were snuffed out in a moment."
|
Standard | |
Overrun | "I don't know what the other Enclaves do. Let them be overrun with vermin, see if I care."
|
Standard |
Torso | |||
---|---|---|---|
Icon | Name | Description | Rarity |
Memento Mori | "Yes, I have the burns repaired when I get back, although I always keep a few scars untreated. They remind me of those who were lost."
|
Standard | |
Hungry Eyes | "I've seen the greed in the typical Scav's eyes. They want to come here and ride roughshod over the land, filling their bellies with whatever they can cram into their maws."
|
Standard | |
Friendly Fire | "Unity were attacking The Divided on our own land, and we were losing. So what did The Divided in North America do? Launch a strike against their own people."
|
Standard | |
Barren Wastes | "It's a barren, featureless desert out there, just a layer of shining glass as far as the eye can see."
|
Standard | |
War Grave | "The Brisbane Enclave is different. It's not just my home, it's a war grave."
|
Standard |
Legs | |||
---|---|---|---|
Icon | Name | Description | Rarity |
Oversight | "This thing on my face? That was my fault. I forgot that Scavs thrash about when they're scared."
|
Standard | |
Lost Lives | "It's one thing for people to die in war, but murdered by your own side? All those civilians. All those civilians. All those children? I'll never forgive that."
|
Standard | |
Lust for the Kill | "I take pleasure in hunting Scavs. It's all they're fit for."
|
Standard | |
Screams of History | "Nothing lives there now, the only sound is the crunch of your footfalls and the screams of history."
|
Standard | |
Memorial | "Millions died here: soldiers and civilians alike. It's sacred land, but a lot of people want to forget that."
|
Standard |
Weapon Skins | |||
---|---|---|---|
Passam Hacksaw T24 | |||
Icon | Name | Description | Rarity |
Final Retribution | "The Scav's Vambrace caught my lip, opened me right up before I killed him. I kept that scar as a reminder too: make sure I kill 'em quick."
|
Standard | |
Severed Links |
|
Standard | |
Drawbridge | "I'd like to close up The Enclave for good. Until then, I'll keep killing any Scav that tries to break in."
|
Standard | |
Relentless Heat | "The heat is relentless in the glass fields, both from the sun reflected off the ground and the background radiation."
|
Standard | |
Freedom Fighter | "I'll never forget, not as long as I live. I'll fight to keep this land free from intruders."
|
Standard | |
Jasper 67V | |||
Icon | Name | Description | Rarity |
Flynn SN14 | |||
Icon | Name | Description | Rarity |
DLC[ | ]
Cosmetics | |||
---|---|---|---|
Icon | Name | Description | Part |
T-800 | The Terminator embodies the spirit of a great Hunter: relentless in its pursuit of its prey, powerful and able to shrug off any futile attempts to stop it. A glint of metal in the garden that will strike fear into the hearts of any Scavengers that find themselves in its sights.
|
Head | |
T-800 | The Terminator embodies the spirit of a great Hunter: relentless in its pursuit of its prey, powerful and able to shrug off any futile attempts to stop it. A glint of metal in the garden that will strike fear into the hearts of any Scavengers that find themselves in its sights.
|
Torso | |
T-800 | The Terminator embodies the spirit of a great Hunter: relentless in its pursuit of its prey, powerful and able to shrug off any futile attempts to stop it. A glint of metal in the garden that will strike fear into the hearts of any Scavengers that find themselves in its sights.
|
Legs | |
Hunter-Killer | A glint of metal in the Garden, that will strike fear into the hearts of any Scavengers that find themselves in its sights. | Passam Hacksaw T24 | |
Hunter-Killer | A glint of metal in the Garden, that will strike fear into the hearts of any Scavengers that find themselves in its sights. | Jasper 67V | |
Hunter-Killer | A glint of metal in the Garden, that will strike fear into the hearts of any Scavengers that find themselves in its sights. | Flynn SN14 |
Special[ | ]
See also[ | ]
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