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Heal
Heal alt icon.jpg
Heals Scavengers over time within a 5 meter area of effect

"Similar to the health crate, this bolt dispenses a cloud of healing nanomachines into the air, which the Garden's printing fields direct into the injuries of nearby Scavengers. They're effective, but don't have my bedside manner."

- Andrus Quintero


The default Vambrace Power for Sawbones, and the alternate Vambrace Power for Fog.

Overview[]

Heals Scavengers over time within a 5 meter area of effect.

Levels[]

Powers can be leveled up by the technician located in the Hunter hub. In reach the next level, one must complete a relevant task (shown when looking at the power in the upgrade booth) and gain a sufficient amount of NPI.

Level Effect Cost Task
1 34 HP NPI icon.png250 N/A
2 37 HP NPI icon.png340 Heal 60 Health
3 40 HP NPI icon.png460 Mark 50 Objects
4 43 HP NPI icon.png620 Spend 35 Power Cores
5 46 HP NPI icon.png820 Iron icon.png90 Destroy 9 Hunter Constructs (Anti Personnel Turret, Proximity Mines)
6 49 HP NPI icon.png1,100 Iron icon.png183 Heal 600 Health
7 52 HP NPI icon.png1,460 Iron icon.png372 Wall cling for 51 seconds
8 55 HP NPI icon.png2580 Iron icon.png1554 Revive 7 scavengers
9 58 HP NPI icon.png3440 Iron icon.png3177 Heal 600 Health
10 61 HP NPI icon.png
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