Deathgarden Wiki
(Changed Scavenger info.)
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[[File:Runners.png|right|200px]]
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[[File:Scav Line-up.png|right|frameless|388x388px]]
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A playable [[Characters|character]] type, also referred to as "Scavs", previously known as "Runners", sometimes referred to as "Survivors", which is an incorrect name taken from Dead By Daylight, which is another asymmetric game by the same developers.
   
'''Runners''' fight against the [[Hunter]] in the [[Garden]]. Runners enter the [[Garden]] in third-person view, which allows them for better access on the map and maneuverability throughout the map.
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'''Scavengers''' compete against the [[Hunter]] in the [[Garden]]. At this time there are 6 individual Scavengers, each with their own lore, cosmetics, [[Vambrace Powers|active abilities]], select-able [[Perks]] and passive [[Perks|boosts]]. Five Scavengers enter the [[Garden]] in third-person view, which allows them for better awareness of and maneuverability throughout the [[Maps|map]], against a solo [[Hunters|Hunter]]. Each Scavenger has their own default [[Vambraces|Vambrace Power]], which they can use in the [[Garden]] to increase their chances of survival.
   
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As of the release of '''Deathgarden: BLOODHARVEST''', new players start with [[Fog]] as the default Scavenger. The price for unlocking additional scavengers is '''800 [[Currencies|Iron]]''' per character, with the exception of Dash, who is '''1,600''' '''[[Currencies|Iron]].'''
==Classes==
 
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{| class="wikitable sortable"
 
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==List of Scavengers==
|-
 
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{{Scavengerlist}}
! Icon !! Name !! Description
 
|-
 
| [[File:Control Icon.png|100px]] || [[Control]] || The Control Class excels at manipulating the Hunter’s actions and at capturing objectives.
 
|-
 
| [[File:Support Icon.png|100px]] || [[Support]] || The Support Class provides various benefits to the Runner team. Although they have no Hunter-impeding powers per se, Support Runners can Shield and Heal their teammates from a safe distance, and thus, provide great survivability bonuses to the entire team.
 
|-
 
| [[File:Torment Icon.png|100px]] || [[Torment]] || The Torment Class specializes in debilitating effects. As a Torment Runner, your job is to harass and keep the Hunter in check while your team tries to complete objectives.
 
|}
 
   
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<br/>
==Perks==
 
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{| class="wikitable sortable"
 
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== Stats ==
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Baseline, every Scavenger will have the same stats. There are [[Perks]] which might permanently, or temporarily if specific conditions are met, adjust these stats.
 
{| class="wikitable"
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!Baseline Property/Stat
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!Amount
 
|-
 
|-
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|Healthbars
! Icon !! Name !! Description
 
 
|3
 
|-
 
|-
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|Hitpoints
| [[File:Cling Wrap.png|100px]] || [[Cling Wrap]] || Increases wall clinging time by 500%
 
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|180 (60 per bar)
 
|-
 
|-
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|Maximum Bolts in inventory
| [[File:Crawler.png|100px]] || [[Crawler]] || Increases crawl speed when downed by 40%
 
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|20
 
|-
 
|-
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|Available Perks to choose from
| [[File:Damage Dodger.png|100px]] || [[Damage Dodger]] || 40% less damage when evading
 
 
|6
 
|-
 
|-
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|Selected active Perks per game
| [[File:Evade Master.png|100px]] || [[Evade Master]] || Increases stamina recovery by 40%
 
 
|2
 
|-
 
|-
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|Available Vambrace Powers to choose from
| [[File:Lucky Charm.png|100px]] || [[Lucky Charm]] || 25% Chance to gain an additional Weapon Upgrade Part from Crate
 
 
|2
 
|-
 
|-
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|Selected active Vambrace Powers per game
| [[File:Quick Rescue.png|100px]] || [[Quick Rescue]] || Improves rescuing speed by 50%
 
 
|1
 
|-
 
|-
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|Maximum Vambrace Power Charges
| [[File:Revivalist.png|100px]] || [[Revivalist]] || Revive with full health instead of 1/3
 
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|3
 
|-
 
|-
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|Passive/Always on Perks
| [[File:Staying Alive.png|100px]] || [[Staying Alive]] || Increases time before bleedout when downed by 50%
 
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|2
 
|}
 
|}
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==See also==
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{{Characters}}
   
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Latest revision as of 00:08, 2 August 2019

Scav Line-up

A playable character type, also referred to as "Scavs", previously known as "Runners", sometimes referred to as "Survivors", which is an incorrect name taken from Dead By Daylight, which is another asymmetric game by the same developers.

Scavengers compete against the Hunter in the Garden. At this time there are 6 individual Scavengers, each with their own lore, cosmetics, active abilities, select-able Perks and passive boosts. Five Scavengers enter the Garden in third-person view, which allows them for better awareness of and maneuverability throughout the map, against a solo Hunter. Each Scavenger has their own default Vambrace Power, which they can use in the Garden to increase their chances of survival.

As of the release of Deathgarden: BLOODHARVEST, new players start with Fog as the default Scavenger. The price for unlocking additional scavengers is 800 Iron per character, with the exception of Dash, who is 1,600 Iron.

List of Scavengers[ | ]

Fog Ghost Inked Sawbones

FogIcon

GhostIcon InkedIcon SawbonesIcon
Switch Dash
SwitchIcon DashIcon


Stats[ | ]

Baseline, every Scavenger will have the same stats. There are Perks which might permanently, or temporarily if specific conditions are met, adjust these stats.

Baseline Property/Stat Amount
Healthbars 3
Hitpoints 180 (60 per bar)
Maximum Bolts in inventory 20
Available Perks to choose from 6
Selected active Perks per game 2
Available Vambrace Powers to choose from 2
Selected active Vambrace Powers per game 1
Maximum Vambrace Power Charges 3
Passive/Always on Perks 2

See also[ | ]