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| [[File:Staying Alive.png|100px]] || [[Staying Alive]] || Increases time before bleedout when downed by 50% |
| [[File:Staying Alive.png|100px]] || [[Staying Alive]] || Increases time before bleedout when downed by 50% |
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+ | ==See also== |
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+ | *[[Hunter]] |
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[[Category:Gameplay]] |
[[Category:Gameplay]] |
Revision as of 20:41, 8 August 2018
Runners fight against the Hunter in the Garden. Runners enter the Garden in third-person view, which allows them for better access on the map and maneuverability throughout the map.
Classes
Icon | Name | Description |
---|---|---|
Control | The Control Class excels at manipulating the Hunter’s actions and at capturing objectives. | |
Support | The Support Class provides various benefits to the Runner team. Although they have no Hunter-impeding powers per se, Support Runners can Shield and Heal their teammates from a safe distance, and thus, provide great survivability bonuses to the entire team. | |
Torment | The Torment Class specializes in debilitating effects. As a Torment Runner, your job is to harass and keep the Hunter in check while your team tries to complete objectives. |
Perks
Icon | Name | Description |
---|---|---|
Cling Wrap | Increases wall clinging time by 500% | |
Crawler | Increases crawl speed when downed by 40% | |
Damage Dodger | 40% less damage when evading | |
Evade Master | Increases stamina recovery by 40% | |
Lucky Charm | 25% Chance to gain an additional Weapon Upgrade Part from Crate | |
Quick Rescue | Improves rescuing speed by 50% | |
Revivalist | Revive with full health instead of 1/3 | |
Staying Alive | Increases time before bleedout when downed by 50% |